Rumors of the green ghost will lead them to a manor some ways out of town! It’s a very spooky looking manor with ivy crawling up the walls and windows boarded up halfway, and a light constantly flickering from behind what glass can be seen. The doors seem firmly boarded up, but that shouldn’t be much of an obstacle for sword boys with one brain cell between them.
Once they’re inside the manor, they’ll find that each room has a different… theme! The entrance way is absolutely covered in dolls. Porcelain dolls, life-size figures… Some with eyes, others without… Each room and hallway will have their own theme as well: one will have a gramophone that will start immediately playing in their presence -- the lines
Ooooh friendship and chivalry, knights riding off and never to be seeeeeen~
Constantly repeating. Other rooms are completely silent, either filled with the mounted heads of animals… and another that’s a mini planetarium! (This one is nice. If you can ignore the porcelain doll mounted on the ceiling next to the moon).
At the end, they will find five slimes (the elements are up to y’all). Whether they choose to engage or not, they’ll quickly realize that as soon as the slimes are gone -- they’ll see the glow coming from a medium-sized glass bottle with a mysterious ghost trapped inside! If they choose to open the bottle, the seelie will gently float around them, then rest on their heads, shoulders -- and give them a little Seelie kiss for their help. Thanks! There’s a small amount of mora left in the room for them to take. They can each even take a porcelain doll if they so desire (and sell them for more mora later. If they try to take more, they’ll feel eyes on them the entire journey back to Mondstadt).
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Once they’re inside the manor, they’ll find that each room has a different… theme! The entrance way is absolutely covered in dolls. Porcelain dolls, life-size figures… Some with eyes, others without… Each room and hallway will have their own theme as well: one will have a gramophone that will start immediately playing in their presence -- the lines
Ooooh friendship and chivalry, knights riding off and never to be seeeeeen~
Constantly repeating. Other rooms are completely silent, either filled with the mounted heads of animals… and another that’s a mini planetarium! (This one is nice. If you can ignore the porcelain doll mounted on the ceiling next to the moon).
At the end, they will find five slimes (the elements are up to y’all). Whether they choose to engage or not, they’ll quickly realize that as soon as the slimes are gone -- they’ll see the glow coming from a medium-sized glass bottle with a mysterious ghost trapped inside! If they choose to open the bottle, the seelie will gently float around them, then rest on their heads, shoulders -- and give them a little Seelie kiss for their help. Thanks! There’s a small amount of mora left in the room for them to take. They can each even take a porcelain doll if they so desire (and sell them for more mora later. If they try to take more, they’ll feel eyes on them the entire journey back to Mondstadt).